Contents

elementValueDidChangeHandler

A block that the profile calls when an element’s value changes.

Declaration

var elementValueDidChangeHandler: ((any GCDevicePhysicalInput, any GCPhysicalInputElement) -> Void)? { get set }

Mentioned in

Discussion

Use this property to get the latest state of the element. If multiple elements change, Game Controller invokes this block for each element that changes. The block’s parameters are:

element

The element whose value changes.

See Also

Handling device input