---
title: lastEventTimestamp
framework: gamecontroller
role: symbol
role_heading: Instance Property
path: gamecontroller/gcdevicephysicalinputstate/lasteventtimestamp
---

# lastEventTimestamp

The time of the most recent event.

## Declaration

```swift
var lastEventTimestamp: TimeInterval { get }
```

## Discussion

Discussion This property isn’t relative to any specific date and time. To determine the time between events, subtract a previous value of this property from the current value. You can also compare lastEventTimestamp properties of two different devices to determine which event occurs first.

## See Also

### Getting change information

- [lastEventLatency](gamecontroller/gcdevicephysicalinputstate/lasteventlatency.md)
