---
title: "init(values:)"
framework: gamecontroller
role: symbol
role_heading: Initializer
path: "gamecontroller/gcdualsenseadaptivetrigger/positionalresistivestrengths/init(values:)"
---

# init(values:)

Creates a resistive strengths structure with the specified strength values.

## Declaration

```swift
init(values: (Float, Float, Float, Float, Float, Float, Float, Float, Float, Float))
```

## Parameters

- `values`: The strength values for possible trigger positions. Each value is between 0 and 1, where 0 is the minimum and 1 is the maximum strength.

## See Also

### Creating resistive strengths

- [init()](gamecontroller/gcdualsenseadaptivetrigger/positionalresistivestrengths/init().md)
