---
title: "setModeFeedback(resistiveStrengths:)"
framework: gamecontroller
role: symbol
role_heading: Instance Method
path: "gamecontroller/gcdualsenseadaptivetrigger/setmodefeedback(resistivestrengths:)"
---

# setModeFeedback(resistiveStrengths:)

Sets the mode to provide feedback with the specified strengths for each possible trigger position.

## Declaration

```swift
func setModeFeedback(resistiveStrengths positionalResistiveStrengths: GCDualSenseAdaptiveTrigger.PositionalResistiveStrengths)
```

## Parameters

- `positionalResistiveStrengths`: The resistance values for each possible trigger position.

## See Also

### Configuring the trigger

- [setModeFeedbackWithStartPosition(_:resistiveStrength:)](gamecontroller/gcdualsenseadaptivetrigger/setmodefeedbackwithstartposition(_:resistivestrength:).md)
- [GCDualSenseAdaptiveTrigger.PositionalResistiveStrengths](gamecontroller/gcdualsenseadaptivetrigger/positionalresistivestrengths.md)
- [setModeWeaponWithStartPosition(_:endPosition:resistiveStrength:)](gamecontroller/gcdualsenseadaptivetrigger/setmodeweaponwithstartposition(_:endposition:resistivestrength:).md)
- [setModeVibrationWithStartPosition(_:amplitude:frequency:)](gamecontroller/gcdualsenseadaptivetrigger/setmodevibrationwithstartposition(_:amplitude:frequency:).md)
- [setModeVibration(amplitudes:frequency:)](gamecontroller/gcdualsenseadaptivetrigger/setmodevibration(amplitudes:frequency:).md)
- [GCDualSenseAdaptiveTrigger.PositionalAmplitudes](gamecontroller/gcdualsenseadaptivetrigger/positionalamplitudes.md)
- [setModeSlopeFeedback(startPosition:endPosition:startStrength:endStrength:)](gamecontroller/gcdualsenseadaptivetrigger/setmodeslopefeedback(startposition:endposition:startstrength:endstrength:).md)
