---
title: version
framework: gamecontroller
role: symbol
role_heading: Instance Property
path: gamecontroller/gcgamepadsnapshotdatav100/version
---

# version

A value that indicates the version number of the data structure.

## Declaration

```swift
var version: UInt16
```

## Discussion

Discussion For the structure defined here, the Game Controller framework uses a value of 0x0100.

## See Also

### Instance Properties

- [buttonA](gamecontroller/gcgamepadsnapshotdatav100/buttona.md)
- [buttonB](gamecontroller/gcgamepadsnapshotdatav100/buttonb.md)
- [buttonX](gamecontroller/gcgamepadsnapshotdatav100/buttonx.md)
- [buttonY](gamecontroller/gcgamepadsnapshotdatav100/buttony.md)
- [dpadX](gamecontroller/gcgamepadsnapshotdatav100/dpadx.md)
- [dpadY](gamecontroller/gcgamepadsnapshotdatav100/dpady.md)
- [leftShoulder](gamecontroller/gcgamepadsnapshotdatav100/leftshoulder.md)
- [rightShoulder](gamecontroller/gcgamepadsnapshotdatav100/rightshoulder.md)
- [size](gamecontroller/gcgamepadsnapshotdatav100/size.md)
