---
title: GCHapticDurationInfinite
framework: gamecontroller
role: symbol
role_heading: Global Variable
path: gamecontroller/gchapticdurationinfinite
---

# GCHapticDurationInfinite

An infinite duration for a haptics event.

## Declaration

```swift
let GCHapticDurationInfinite: Float
```

## Discussion

Discussion Use this constant to create a CHHapticEvent object with an infinite duration. For example, create an infinite haptic event that you update in a loop to adjust a controller’s motor intensity.

## See Also

### Creating a haptics engine

- [createEngine(withLocality:)](gamecontroller/gcdevicehaptics/createengine(withlocality:).md)
