---
title: "setAttitude(_:)"
framework: gamecontroller
role: symbol
role_heading: Instance Method
path: "gamecontroller/gcmotion/setattitude(_:)"
---

# setAttitude(_:)

Sets the controller’s attitude.

## Declaration

```swift
func setAttitude(_ attitude: GCQuaternion)
```

## Parameters

- `attitude`: The orientation of a body relative to the controller’s reference frame.

## See Also

### Setting Snapshot Values

- [setStateFrom(_:)](gamecontroller/gcmotion/setstatefrom(_:).md)
- [setRotationRate(_:)](gamecontroller/gcmotion/setrotationrate(_:).md)
- [setAcceleration(_:)](gamecontroller/gcmotion/setacceleration(_:).md)
- [setGravity(_:)](gamecontroller/gcmotion/setgravity(_:).md)
- [setUserAcceleration(_:)](gamecontroller/gcmotion/setuseracceleration(_:).md)
