---
title: "setGravity(_:)"
framework: gamecontroller
role: symbol
role_heading: Instance Method
path: "gamecontroller/gcmotion/setgravity(_:)"
---

# setGravity(_:)

Sets the controller’s gravity data.

## Declaration

```swift
func setGravity(_ gravity: GCAcceleration)
```

## Parameters

- `gravity`: A gravity acceleration vector from the controller’s reference frame.

## See Also

### Setting Snapshot Values

- [setStateFrom(_:)](gamecontroller/gcmotion/setstatefrom(_:).md)
- [setAttitude(_:)](gamecontroller/gcmotion/setattitude(_:).md)
- [setRotationRate(_:)](gamecontroller/gcmotion/setrotationrate(_:).md)
- [setAcceleration(_:)](gamecontroller/gcmotion/setacceleration(_:).md)
- [setUserAcceleration(_:)](gamecontroller/gcmotion/setuseracceleration(_:).md)
