---
title: GCRotationRate
framework: gamecontroller
role: symbol
role_heading: Structure
path: gamecontroller/gcrotationrate
---

# GCRotationRate

A structure that represents rotation rates around the x, y, and z axes.

## Declaration

```swift
struct GCRotationRate
```

## Topics

### Getting Rotation Rate Values

- [x](gamecontroller/gcrotationrate/x.md)
- [y](gamecontroller/gcrotationrate/y.md)
- [z](gamecontroller/gcrotationrate/z.md)

### Initializers

- [init()](gamecontroller/gcrotationrate/init().md)
- [init(x:y:z:)](gamecontroller/gcrotationrate/init(x:y:z:).md)

## Relationships

### Conforms To

- [BitwiseCopyable](swift/bitwisecopyable.md)
- [Sendable](swift/sendable.md)

## See Also

### Accessing Attitude and Rotation Data

- [attitude](gamecontroller/gcmotion/attitude.md)
- [GCQuaternion](gamecontroller/gcquaternion.md)
- [rotationRate](gamecontroller/gcmotion/rotationrate.md)
- [GCEulerAngles](gamecontroller/gceulerangles.md)
