trigger(gameActivityDefinitionID:handler:)
Declaration
@objc(triggerAccessPointWithGameActivityDefinitionID:handler:) dynamic func trigger(gameActivityDefinitionID: String, handler: (@Sendable () -> Void)? = nil)@objc(triggerAccessPointWithGameActivityDefinitionID:handler:) dynamic func trigger(gameActivityDefinitionID: String, handler: (@Sendable () -> Void)? = nil)