---
title: "trigger(player:handler:)"
framework: gamekit
role: symbol
role_heading: Instance Method
path: "gamekit/gkaccesspoint/trigger(player:handler:)"
---

# trigger(player:handler:)

Displays the Game Center dashboard in a state that shows a player profile.

## Declaration

```swift
func trigger(player: GKPlayer, handler: (() -> Void)? = nil)
```

## Parameters

- `player`: The player to show in the dashboard.
- `handler`: The block that GameKit calls after it displays the dashboard.

## See Also

### Managing the access point

- [isFocused](gamekit/gkaccesspoint/isfocused.md)
- [trigger(handler:)](gamekit/gkaccesspoint/trigger(handler:).md)
- [trigger(state:handler:)](gamekit/gkaccesspoint/trigger(state:handler:).md)
- [trigger(achievementID:handler:)](gamekit/gkaccesspoint/trigger(achievementid:handler:).md)
- [trigger(leaderboardID:playerScope:timeScope:handler:)](gamekit/gkaccesspoint/trigger(leaderboardid:playerscope:timescope:handler:).md)
- [trigger(leaderboardSetID:handler:)](gamekit/gkaccesspoint/trigger(leaderboardsetid:handler:).md)
