checkPendingGameActivityExistence(completionHandler:)
Checks whether there is a pending activity to handle for the current game.
Declaration
class func checkPendingGameActivityExistence(completionHandler: @escaping @Sendable (Bool) -> Void)class var hasPendingGameActivities: Bool { get async }Discussion
You can call this method before you initialize Game Center to avoid activating the system banner or welcome experience.