setAchievementCompleted(_:)
Set progress to 100% for an achievement for a player.
Declaration
func setAchievementCompleted(_ achievement: GKAchievement)Discussion
The system reports achievement completion when the activity ends.
Set progress to 100% for an achievement for a player.
func setAchievementCompleted(_ achievement: GKAchievement)The system reports achievement completion when the activity ends.