loadImage(completionHandler:)
Asynchronously load the image. Error will be nil on success.
Declaration
func loadImage(completionHandler: @escaping @Sendable (UIImage?, (any Error)?) -> Void)var image: UIImage? { get async throws }func loadImage(completionHandler: @escaping @Sendable (NSImage?, (any Error)?) -> Void)var image: NSImage? { get async throws }