supportsUnlimitedPlayers
True if the activity supports an unlimited number of players. False if maxPlayers is set to a defined limit or if no player range is provided.
Declaration
var supportsUnlimitedPlayers: Bool { get }True if the activity supports an unlimited number of players. False if maxPlayers is set to a defined limit or if no player range is provided.
var supportsUnlimitedPlayers: Bool { get }