---
title: sessionHasMaxConnectedPlayers
framework: gamekit
role: symbol
role_heading: Type Property
path: gamekit/gkgamesessionerror/sessionhasmaxconnectedplayers
---

# sessionHasMaxConnectedPlayers

The requested operation could not be completed because the session has reached the maximum number of connected players.

## Declaration

```swift
static var sessionHasMaxConnectedPlayers: GKGameSessionError.Code { get }
```

## See Also

### Error Codes

- [badContainer](gamekit/gkgamesessionerror/badcontainer.md)
- [cloudDriveDisabled](gamekit/gkgamesessionerror/clouddrivedisabled.md)
- [cloudQuotaExceeded](gamekit/gkgamesessionerror/cloudquotaexceeded.md)
- [connectionCancelledByUser](gamekit/gkgamesessionerror/connectioncancelledbyuser.md)
- [connectionFailed](gamekit/gkgamesessionerror/connectionfailed.md)
- [invalidSession](gamekit/gkgamesessionerror/invalidsession.md)
- [networkFailure](gamekit/gkgamesessionerror/networkfailure.md)
- [notAuthenticated](gamekit/gkgamesessionerror/notauthenticated.md)
- [sendDataNoRecipients](gamekit/gkgamesessionerror/senddatanorecipients.md)
- [sendDataNotConnected](gamekit/gkgamesessionerror/senddatanotconnected.md)
- [sendDataNotReachable](gamekit/gkgamesessionerror/senddatanotreachable.md)
- [sendRateLimitReached](gamekit/gkgamesessionerror/sendratelimitreached.md)
- [sessionConflict](gamekit/gkgamesessionerror/sessionconflict.md)
- [sessionNotShared](gamekit/gkgamesessionerror/sessionnotshared.md)
- [unknown](gamekit/gkgamesessionerror/unknown.md)
