playerAttributes
A mask that specifies the role that the local player would like to play in the game.
Declaration
var playerAttributes: UInt32 { get set }Mentioned in
Discussion
If the value of this property is 0xFFFFFFFF (the default), GameKit ignores this property. If the value is nonzero, GameKit uses the value as a mask that restricts the role of the player in the match. GameKit finds new players for the game so that the bitwise OR of all the player’s masks equals 0xFFFFFFFF.