player(_:didModifySavedGame:)
Handles when data changes in a saved game file.
Declaration
optional func player(_ player: GKPlayer, didModifySavedGame savedGame: GKSavedGame)Parameters
- player:
The player who saves the game data.
- savedGame:
The game the player saves.
Discussion
GameKit invokes this method when you save game data on a device that isn’t the user’s current device.