handleTurnEvent(for:didBecomeActive:)
Sent to the delegate when it is the local player’s turn to act in a turn-based match.
Declaration
func handleTurnEvent(for match: GKTurnBasedMatch, didBecomeActive: Bool)Parameters
- match:
A match object containing the current state of the match.
- didBecomeActive:
True if the game was launched or brought to the foreground to handle the event.
Discussion
When your delegate receives this message, the player has accepted a push notification for a match already in progress. Your game should end whatever task it was performing and switch to the match information provided by the match object.