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handleTurnEvent(for:didBecomeActive:)

Sent to the delegate when it is the local player’s turn to act in a turn-based match.

Declaration

func handleTurnEvent(for match: GKTurnBasedMatch, didBecomeActive: Bool)

Parameters

  • match:

    A match object containing the current state of the match.

  • didBecomeActive:

    True if the game was launched or brought to the foreground to handle the event.

Discussion

When your delegate receives this message, the player has accepted a push notification for a match already in progress. Your game should end whatever task it was performing and switch to the match information provided by the match object.

See Also

Receiving Turn-based Events