---
title: currentParticipant
framework: gamekit
role: symbol
role_heading: Instance Property
path: gamekit/gkturnbasedmatch/currentparticipant
---

# currentParticipant

The participant whose turn it is.

## Declaration

```swift
var currentParticipant: GKTurnBasedParticipant? { get }
```

## Mentioned in

Starting turn-based matches and passing turns between players

## Discussion

Discussion You can only update the match data when the current participant is the local player.

## See Also

### Retrieving Match Details

- [matchID](gamekit/gkturnbasedmatch/matchid.md)
- [creationDate](gamekit/gkturnbasedmatch/creationdate.md)
- [participants](gamekit/gkturnbasedmatch/participants.md)
- [status](gamekit/gkturnbasedmatch/status-swift.property.md)
- [GKTurnBasedMatch.Status](gamekit/gkturnbasedmatch/status-swift.enum.md)
- [matchData](gamekit/gkturnbasedmatch/matchdata.md)
- [matchDataMaximumSize](gamekit/gkturnbasedmatch/matchdatamaximumsize.md)
- [loadMatchData(completionHandler:)](gamekit/gkturnbasedmatch/loadmatchdata(completionhandler:).md)
