declineInvite(completionHandler:)
Declines an invitation for the local player to join a turn-based match.
Declaration
func declineInvite(completionHandler: (@Sendable ((any Error)?) -> Void)? = nil)func declineInvite() async throwsParameters
- completionHandler:
The block that GameKit calls when it completes the request.
The block receives the following parameter:
- error
Describes an error if it occurs, or
nilif the operation completes.
Mentioned in
Discussion
When you provide a custom interface for managing matches, use this method to programmatically decline an invitation on behalf of the local player.