matchData
The game-specific data that you store in Game Center and pass between participants through a match object.
Declaration
var matchData: Data? { get }Mentioned in
Discussion
Use this property to get the game-specific data that you store in Game Center when ending a turn, saving a turn, or leaving a match. This property is nil until you fetch the data from Game Center using the loadMatchData(completionHandler:) method.
See Also
Related Documentation
endTurn(withNextParticipant:match:completionHandler:)saveCurrentTurn(withMatch:completionHandler:)participantQuitInTurn(with:nextParticipant:match:completionHandler:)