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message

A message from the current participant to all other participants when you end a turn, forfeit a match, or end a match.

Declaration

var message: String? { get set }

Mentioned in

Discussion

Set this property only when the local player is the current participant and before you invoke a method that generates a turn-based event.

If your game instance isn’t running or is running in the background on other participant devices, a notification containing the message appears at the top of the screen. If the game is in the foreground, you can get the message from the match object when handling the turn-based event.

See Also

Sending Messages Between Participants