Contents

setMute(_:forPlayer:)

Mutes a player in a voice chat.

Declaration

func setMute(_ isMuted: Bool, forPlayer playerID: String)

Parameters

  • isMuted:

    Determines whether to mute or unmute the player.

  • playerID:

    The player identifier string for a player in the match.

Discussion

If you mute a player, the local player doesn’t hear voice data transmitted by that player.

See Also

Deprecated Methods and Properties