Contents

setPlayer(_:muted:)

Mutes a player in the chat, including the local player.

Declaration

func setPlayer(_ player: GKPlayer, muted isMuted: Bool)

Parameters

  • player:

    The player that GameKit mutes or unmutes.

  • isMuted:

    Determines whether to mute or unmute the player.

Mentioned in

Discussion

If you mute another player, the local player doesn’t hear voice data from that player.

See Also

Controlling Chat Volume