---
title: stop()
framework: gamekit
role: symbol
role_heading: Instance Method
path: gamekit/gkvoicechat/stop()
---

# stop()

Ends communication with other players in a channel.

## Declaration

```swift
func stop()
```

## Mentioned in

Adding voice chat to multiplayer games

## Discussion

Discussion This method disconnects the player from the channel. You should call stop() before you set the voice chat object to nil.

## See Also

### Related Documentation

- [playerStateUpdateHandler](gamekit/gkvoicechat/playerstateupdatehandler.md)

### Starting and Stopping Voice Chat

- [start()](gamekit/gkvoicechat/start().md)
- [isActive](gamekit/gkvoicechat/isactive.md)
