---
title: volume
framework: gamekit
role: symbol
role_heading: Instance Property
path: gamekit/gkvoicechat/volume
---

# volume

The volume level for the channel.

## Declaration

```swift
var volume: Float { get set }
```

## Mentioned in

Adding voice chat to multiplayer games

## Discussion

Discussion GameKit mixes voice data received from all other players and scales it by the volume property. The volume property has a range between 0.0 and 1.0, inclusive. To mute the entire channel, set the volume to 0.0. To play the voice data at full volume, set the volume to 1.0. The default value is 1.0.

## See Also

### Controlling Chat Volume

- [setPlayer(_:muted:)](gamekit/gkvoicechat/setplayer(_:muted:).md)
