position
The position of the obstacle.
Declaration
var position: vector_float2 { get set }Discussion
The coordinate system for agents and obstacles is arbitrary; you may choose how to map agent and obstacle positions and sizes into your game scene.
The position of the obstacle.
var position: vector_float2 { get set }The coordinate system for agents and obstacles is arbitrary; you may choose how to map agent and obstacle positions and sizes into your game scene.