Contents

init(behaviors:andWeights:)

Creates a behavior with the specified behaviors and weights.

Declaration

convenience init(behaviors: [GKBehavior], andWeights weights: [NSNumber])

Parameters

  • behaviors:

    An array of behavior objects.

  • weights:

    An array of numbers, each of which is the weight to be applied to the behavior at the corresponding index in the behaviors array.

Return Value

A new behavior object. To assign a behavior to an agent, use the agent’s behavior property.

See Also

Creating a Composite Behavior