init(toSeekAgent:)
Creates a goal whose effect is to move an agent toward the current position of the specified other agent.
Declaration
convenience init(toSeekAgent agent: GKAgent)Parameters
- agent:
An agent whose position affected agents will attempt to move toward.
Return Value
A new goal object.
Discussion
This goal is similar to one produced by the init(toInterceptAgent:maxPredictionTime:) method with a maxPredictionTime parameter of zero. Affected agents will attempt to move toward the target agent, but without taking the target’s movement into account.
You can also use this goal when you want an agent to move toward a target point, such as the current mouse or touch location. Create another agent that remains stationary at the target point (that is, has no velocity and no goals), and use that agent as the parameter when creating a goal with this method.
For more information, see GameplayKit Programming Guide.