---
title: "init(point:)"
framework: gameplaykit
role: symbol
role_heading: Initializer
path: "gameplaykit/gkgraphnode3d/init(point:)"
---

# init(point:)

Initializes a graph node with the specified point.

## Declaration

```swift
init(point: vector_float3)
```

## Parameters

- `point`: The position for the node in continuous 3D space.

## Return Value

Return Value A new graph node representing the specified point.

## Discussion

Discussion For more information, see GameplayKit Programming Guide.

## See Also

### Creating a Graph Node

- [node(withPoint:)](gameplaykit/gkgraphnode3d/node(withpoint:).md)
