---
title: GKMeshGraphTriangulationMode
framework: gameplaykit
role: symbol
role_heading: Structure
path: gameplaykit/gkmeshgraphtriangulationmode
---

# GKMeshGraphTriangulationMode

Options for how to place graph nodes when generating the graph, used by the triangulationMode property.

## Declaration

```swift
struct GKMeshGraphTriangulationMode
```

## Topics

### Constants

- [vertices](gameplaykit/gkmeshgraphtriangulationmode/vertices.md)
- [centers](gameplaykit/gkmeshgraphtriangulationmode/centers.md)
- [edgeMidpoints](gameplaykit/gkmeshgraphtriangulationmode/edgemidpoints.md)

### Initializers

- [init(rawValue:)](gameplaykit/gkmeshgraphtriangulationmode/init(rawvalue:).md)

## Relationships

### Conforms To

- [BitwiseCopyable](swift/bitwisecopyable.md)
- [Equatable](swift/equatable.md)
- [ExpressibleByArrayLiteral](swift/expressiblebyarrayliteral.md)
- [OptionSet](swift/optionset.md)
- [RawRepresentable](swift/rawrepresentable.md)
- [Sendable](swift/sendable.md)
- [SendableMetatype](swift/sendablemetatype.md)
- [SetAlgebra](swift/setalgebra.md)

## See Also

### Constants

- [GKTriangle](gameplaykit/gktriangle.md)
