---
title: vertices
framework: gameplaykit
role: symbol
role_heading: Type Property
path: gameplaykit/gkmeshgraphtriangulationmode/vertices
---

# vertices

An option to place graph nodes at each vertex in the generated mesh.

## Declaration

```swift
static var vertices: GKMeshGraphTriangulationMode { get }
```

## See Also

### Constants

- [centers](gameplaykit/gkmeshgraphtriangulationmode/centers.md)
- [edgeMidpoints](gameplaykit/gkmeshgraphtriangulationmode/edgemidpoints.md)
