---
title: init()
framework: gameplaykit
role: symbol
role_heading: Initializer
path: gameplaykit/gknoisemap/init()
---

# init()

Initializes a noise map with a constant noise value of zero throughout.

## Declaration

```swift
convenience init()
```

## Return Value

Return Value A new noise map object.

## Discussion

Discussion This convenience initializer is equivalent to creating a GKNoise object from GKConstantNoiseSource output with a constant value of zero, then using the init(_:) initializer to create a noise map from the result.

## See Also

### Creating a Noise Map

- [init(_:)](gameplaykit/gknoisemap/init(_:).md)
- [init(_:size:origin:sampleCount:seamless:)](gameplaykit/gknoisemap/init(_:size:origin:samplecount:seamless:).md)
