---
title: radius
framework: gameplaykit
role: symbol
role_heading: Instance Property
path: gameplaykit/gkpath/radius
---

# radius

The radius of the path.

## Declaration

```swift
var radius: Float { get set }
```

## Discussion

Discussion This property defines the space occupied by the path—think of this space as the area created by sweeping a circle (or sphere, for 3D paths) of the specified along the path from vertex to vertex. Agents with path-related goals will attempt to move to or stay within this area.

## See Also

### Managing a Path’s Attributes

- [isCyclical](gameplaykit/gkpath/iscyclical.md)
