---
title: "addEntity(_:)"
framework: gameplaykit
role: symbol
role_heading: Instance Method
path: "gameplaykit/gkscene/addentity(_:)"
---

# addEntity(_:)

Adds a GameplayKit entity to the list of entities managed by the scene.

## Declaration

```swift
func addEntity(_ entity: GKEntity)
```

## Parameters

- `entity`: The entity to be added to the scene.

## See Also

### Managing Entities and Components

- [entities](gameplaykit/gkscene/entities.md)
- [removeEntity(_:)](gameplaykit/gkscene/removeentity(_:).md)
