---
title: "init(fileNamed:rootNode:)"
framework: gameplaykit
role: symbol
role_heading: Initializer
path: "gameplaykit/gkscene/init(filenamed:rootnode:)"
---

# init(fileNamed:rootNode:)

## Declaration

```swift
convenience init?(fileNamed filename: String, rootNode: any GKSceneRootNodeType)
```
