---
title: "removeEntity(_:)"
framework: gameplaykit
role: symbol
role_heading: Instance Method
path: "gameplaykit/gkscene/removeentity(_:)"
---

# removeEntity(_:)

Removes a GameplayKit entity from the list of entities managed by the scene.

## Declaration

```swift
func removeEntity(_ entity: GKEntity)
```

## Parameters

- `entity`: The entity to be removed from the scene.

## See Also

### Managing Entities and Components

- [entities](gameplaykit/gkscene/entities.md)
- [addEntity(_:)](gameplaykit/gkscene/addentity(_:).md)
