---
title: "GameSaveSyncedDirectory.State.error(_:)"
framework: gamesave
role: symbol
role_heading: Case
path: "gamesave/gamesavesynceddirectory/state-swift.enum/error(_:)"
---

# GameSaveSyncedDirectory.State.error(_:)

The directory is in error state and can’t be used.

## Declaration

```swift
case error(any Error)
```

## See Also

### Directory states

- [GameSaveSyncedDirectory.State.closed](gamesave/gamesavesynceddirectory/state-swift.enum/closed.md)
- [GameSaveSyncedDirectory.State.conflicted(versions:)](gamesave/gamesavesynceddirectory/state-swift.enum/conflicted(versions:).md)
- [GameSaveSyncedDirectory.State.local(_:)](gamesave/gamesavesynceddirectory/state-swift.enum/local(_:).md)
- [GameSaveSyncedDirectory.State.offline(_:)](gamesave/gamesavesynceddirectory/state-swift.enum/offline(_:).md)
- [GameSaveSyncedDirectory.State.ready(_:)](gamesave/gamesavesynceddirectory/state-swift.enum/ready(_:).md)
- [GameSaveSyncedDirectory.State.syncing](gamesave/gamesavesynceddirectory/state-swift.enum/syncing.md)
