---
title: GSSyncState.conflicted
framework: GameSave
role: symbol
role_heading: Case
platforms: [iOS 26.0+, iPadOS 26.0+, Mac Catalyst 26.0+, macOS 26.0+, visionOS 26.0+]
path: gamesave/gssyncstate/conflicted
---

# GSSyncState.conflicted

The directory has conflicts with the cloud, which the game needs to resolve.

## Declaration

```swift
case conflicted
```

## Discussion

Discussion In this state, the value of conflictedVersions is nonnull.

## See Also

### Directory states

- [GSSyncState.closed](gamesave/gssyncstate/closed.md)
- [GSSyncState.error](gamesave/gssyncstate/error.md)
- [GSSyncState.local](gamesave/gssyncstate/local.md)
- [GSSyncState.offline](gamesave/gssyncstate/offline.md)
- [GSSyncState.ready](gamesave/gssyncstate/ready.md)
- [GSSyncState.syncing](gamesave/gssyncstate/syncing.md)
