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GLKEffectPropertyFog

Fog drawing information for use in GLKit rendering effects.

Declaration

class GLKEffectPropertyFog

Overview

These properties are specifically designed to mimic the fog calculations provided by OpenGL ES 1.1.

When fog is enabled, the fog component is calculated and clamped to a range from 0.0 to 1.0. Then, the fog value is used as a blending factor between the computed fragment color and the fog color.

Topics

Enabling Fog

Choosing the Fog Mode

Fog Properties

Constants

See Also

Rendering Effect Parameters