---
title: name
framework: GLKit
role: symbol
role_heading: Instance Property
platforms: [iOS 5.0+, iPadOS 5.0+, macOS 10.8+, tvOS 9.0+]
path: glkit/glkeffectpropertytexture/name
---

# name

The OpenGL name for the texture being sampled by this texture stage.

## Declaration

```swift
var name: GLuint { get set }
```

## See Also

### Configuring Texture Properties

- [enabled](glkit/glkeffectpropertytexture/enabled.md)
- [envMode](glkit/glkeffectpropertytexture/envmode.md)
- [target](glkit/glkeffectpropertytexture/target.md)
