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GLKMatrix3GetColumn(_:_:)

Retrieves a column from a 3x3 matrix.

Declaration

func GLKMatrix3GetColumn(_ matrix: GLKMatrix3, _ column: Int32) -> GLKVector3

Parameters

  • matrix:

    A 3x3 matrix.

  • column:

    The column index, which must be a number between 0 and 2, inclusive.

Return Value

A vector representing the column retrieved from the matrix.

See Also

Working With Parts of a Matrix