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GLKMatrix4MultiplyVector4(_:_:)

Multiplies a 4x4 matrix by a 4-component vector.

Declaration

func GLKMatrix4MultiplyVector4(_ matrixLeft: GLKMatrix4, _ vectorRight: GLKVector4) -> GLKVector4

Parameters

  • matrixLeft:

    The matrix multiplicand.

  • vectorRight:

    The vector multiplier.

Return Value

A new vector created by multiplying the matrix by the vector.

See Also

Performing Mathematical Operations on Vectors