GLKMatrixStackGetMatrix3(_:)
Returns the top-left 3x3 corner of the top matrix.
Declaration
func GLKMatrixStackGetMatrix3(_ stack: GLKMatrixStack) -> GLKMatrix3Parameters
- stack:
A matrix stack.
Return Value
A 3x3 matrix created by taking the top left corner of the top matrix.
See Also
Functions
GLKMatrixStackCreate(_:)GLKMatrixStackGetMatrix2(_:)GLKMatrixStackGetMatrix3Inverse(_:)GLKMatrixStackGetMatrix3InverseTranspose(_:)GLKMatrixStackGetMatrix4(_:)GLKMatrixStackGetMatrix4Inverse(_:)GLKMatrixStackGetMatrix4InverseTranspose(_:)GLKMatrixStackGetTypeID()GLKMatrixStackLoadMatrix4(_:_:)GLKMatrixStackMultiplyMatrix4(_:_:)GLKMatrixStackMultiplyMatrixStack(_:_:)GLKMatrixStackPop(_:)GLKMatrixStackPush(_:)GLKMatrixStackRotate(_:_:_:_:_:)GLKMatrixStackRotateWithVector3(_:_:_:)