Contents

cubeMap(withContentsOfFiles:options:)

Loads a cube map texture image from a series of files and creates a new texture from the data.

Declaration

class func cubeMap(withContentsOfFiles paths: [Any], options: [String : NSNumber]? = nil) throws -> GLKTextureInfo

Parameters

  • paths:

    An array of Url or String objects that provide the paths to the six files that make up the cube map.

  • options:

    A dictionary that describes any additional steps you want the texture loader to take when loading the texture. See Texture Loading Options.

Return Value

A texture info object that describes the loaded texture or nil if an error occurred.

Discussion

The array of file paths must include six entries for the six faces of the cube map. The URLs should be arranged in the following order: Right(+x), Left(-x), Top(+y), Bottom(-y), Front(+z), Back(-z). This coordinate system is left-handed if you think of yourself within the cube. The coordinate system is right-handed if you think of yourself outside of the cube.

This class method loads the texture into the sharegroup attached to the current context for the thread this method is called on.

Topics

Related Documentation

See Also

Loading Cube Maps from Files