GLKVector2Add(_:_:)
Returns the sum of two vectors.
Declaration
func GLKVector2Add(_ vectorLeft: GLKVector2, _ vectorRight: GLKVector2) -> GLKVector2Parameters
- vectorLeft:
The first vector.
- vectorRight:
The second vector.
Return Value
A new vector whose components each represent the sum of the two components found in the same positions of the two source vectors.
See Also
Mathematical Operations Performed on Vectors
GLKVector2Negate(_:)GLKVector2Normalize(_:)GLKVector2AddScalar(_:_:)GLKVector2SubtractScalar(_:_:)GLKVector2MultiplyScalar(_:_:)GLKVector2DivideScalar(_:_:)GLKVector2Subtract(_:_:)GLKVector2Multiply(_:_:)GLKVector2Divide(_:_:)GLKVector2DotProduct(_:_:)GLKVector2Lerp(_:_:_:)GLKVector2Project(_:_:)GLKVector2Maximum(_:_:)GLKVector2Minimum(_:_:)