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GLKVector2AllEqualToVector2(_:_:)

Returns a Boolean value that indicates whether each component of the first vector is equal to the corresponding component of a second vector.

Declaration

func GLKVector2AllEqualToVector2(_ vectorLeft: GLKVector2, _ vectorRight: GLKVector2) -> Bool

Parameters

  • vectorLeft:

    The first vector.

  • vectorRight:

    The second vector.

Return Value

true if all of the vectors’ components are equal , false otherwise.

Discussion

The vectors are considered equal when the value for the component at each position in the two source vectors is equal.

See Also

Comparison Operations