GLKVector3AllEqualToVector3(_:_:)
Returns a Boolean value that indicates whether each component of the first vector is equal to the corresponding component of a second vector.
Declaration
func GLKVector3AllEqualToVector3(_ vectorLeft: GLKVector3, _ vectorRight: GLKVector3) -> BoolParameters
- vectorLeft:
The first vector.
- vectorRight:
The second vector.
Return Value
true if all of the vectors’ components are equal, false otherwise.