Contents

GLKVector3Make(_:_:_:)

Returns a new three-component vector created from individual component values.

Declaration

func GLKVector3Make(_ x: Float, _ y: Float, _ z: Float) -> GLKVector3

Parameters

  • x:

    The first component.

  • y:

    The second component.

  • z:

    The third component.

Return Value

An initialized vector.

See Also

Creating Vectors